Head of department
Katedra za računalne igre i multimediju akademski je odjel posvećen proučavanju, razvoju i nastavi u području računalnih igara i multimedije. Programi Katedre obuhvaćaju širok spektar tema, uključujući dizajn računalnih igara, programiranje, grafiku, zvuk, pričanje priča i interakciju korisnika.
Studenti su putem praktičnog i primjenjivog rada usmjereni prema kreativnom i kritičkom promišljanju unutar vizualnih komunikacija i razvoja računalnih igara. Predavači unutar Katedre uz nastavnu su djelatnost aktivni i na tržištu sa svojim projektima u području vizualnih komunikacija, multimedije i razvoja računalnih igara.
Studenti su putem praktičnog i primjenjivog rada usmjereni prema kreativnom i kritičkom promišljanju unutar vizualnih komunikacija i razvoja računalnih igara. Predavači unutar Katedre uz nastavnu su djelatnost aktivni i na tržištu sa svojim projektima u području vizualnih komunikacija, multimedije i razvoja računalnih igara.
Modules within the department
- Introduction to digital photography
- Web and user interface design
- Visual communications design
- Creation of sound, sound effects and narration
- Introduction to digital photography
- Introduction to video production
- Rational game and level design
- Advanced 3D modeling for computer games
- Narrative design
- Content management systems
- Multimedia content creation and management
- Project development of video games
- Video postproduction
- Sound editing
- Multimedia publishing
- Development of 3D video games
- Multimedia solution development
- Multimedia and digital storytelling
- Video production
- Project development of a multimedia solution
- Web and user interface design
- Digital graphics and information display
- Multimedia production environments
- Video production
- 3D design 2
- User interface design
- Visual communications
- Visual storytelling
- Audio and video equipment
- Creative storytelling in multimedia design
- Introduction to digital photography
- Sound editing
- Organization of video pre-production process
- Web and user interface design
- Research and development of multimedia content
- Introduction to video production
- Creation and postproduction of digital images and graphics
- Creation of sound, sound effects and narration
- Multimedia and digital storytelling
- Introduction to video post-production
- Project processes in creative industry
- Integration of 3D elements in multimedia production
- Presentation design and information transfer
- Advanced video production
- Creation of interactive solutions
- User interface design and testing
- Special effects in multimedia production
- Video post-production and visual effects
- Organisation of video production process
- Motion capture
- Digital content protection
- Event production
- Creation of a digital interactive experience blueprint
- Organisation of video postproduction process
- Motion graphics
- Creative artificial intelligence
- Virtual environment for multimedia production
- Visual estetics of multimedia solutions
- Multimedia project
- Creation of interactive virtual solutions
- Placement of multimedia solutions
- Idea evolution through multimedia forms
- Video postproduction
- Digital publishing
- Game engine design
- The principles of character conceptualization
- Visual communications design
- Computer tools in visual communication
- Advanced C++ in computer game development
- Advanced 3D computer game development techniques
- Computer games production
- Game design basics 1
- 2D art for computer games 1
- Game design basics 2
- 2D art for computer games 2
- Mobile games foundations
- Development of 2D computer games
- Theory of computer games development
- Basics of 3D modelling for computer games 1
- Development of 3D computer games
- Managing computer games development
- Development of game design document
- Basics of 3D modelling for computer games 2
- Development of complex 3D computer games
- Narrative design
- Prototyping and testing of computer games
- Basics of 3D animation for computer games 1
- Team development of a computer game 1
- Introduction to computer game engine architectures
- Computer game level design
- Team development of a computer game 2
- Development of multiplayer games
- Visual effects development 1
- User interface development for computer games
- Educational games and gamified learning tools
- Basics of 3D animation for computer games 2
- Basics of audio and video production
- Team development of a computer game 3
- Application of virtual and expanded reality
- Visual effects development 2
- Technical writing for computer games
- Free to play game design