Semester: 7
ECTS: 4
Lectures: 30
Practice sessions: 15
Independent work: 75
Module Code: 23-321-0181
Semester: 7
ECTS: 4
Lectures: 30
Practice sessions: 15
Independent work: 75
Module Code: 23-321-0181
Module title:
Introduction to game theory
Lecturers and associates:
Module overview:
This module aims to provide students with a comprehensive understanding of the fundamental principles and diverse segments within the field of game theory. Students will explore the intricacies of game theory, gaining insights into how it classifies and analyses various types of games.
The primary goal is to equip students with problem-solving skills applicable to simultaneous games with pure and mixed strategies, as well as sequential games. Through this course, students will not only grasp theoretical concepts but also develop the ability to apply game theory in real-world scenarios including data and analytics (AI as well).
In this module students will:
Explore the foundational principles of game theory and gain a comprehensive introduction to its key concepts.
Engage in the classification and comparison of diverse segments within the field of game theory, fostering a deeper understanding of its varied applications.
Develop problem-solving strategies tailored for simultaneous games involving both pure and mixed strategies.
Analyse and enhance decision-making skills specific to sequential games, delving into the strategic nuances of sequential interactions.
Address uncertainty problems within gaming contexts through specialized approaches, refining their ability to navigate uncertainties within the realm of game theory.
Apply game theory methods in practical scenarios, particularly within business contexts, with an emphasis on critical evaluation and real-world applicability.
Apply game theory in basic activities in data and analytics (including AI)
Literature:
Required readings:
1. Kopal, R. i Korkut, D. (2020): Uvod u teoriju igara, 4. nepromijenjeno izdanje, Zagreb: Effectus – visoko učilište
Supplementary readings:
1. Camerer, C. F. (2003): Behavioral Game Theory: Experiments in Strategic Interaction, Princeton, NJ: Princeton University Press
2. Camerer, C. F. and Ho, Teck and Chong, Juin-Kuan. (2004): Behavioral Game Theory: Thinking, Learning, and Teaching. 10.1057/9780230523371_8.