Semester: 5
ECTS: 6
Lectures: 30
Practice sessions: 30
Independent work: 120
Module Code: 24-00-523-E
Semester: 5
ECTS: 6
Lectures: 30
Practice sessions: 30
Independent work: 120
Module Code: 24-00-523-E

Module title:


Application development for mobile devices

Lecturers and associates:


Daniel Bele, Lecturer

Module overview:


This module introduces students to native mobile application development for open source Android platform.

This module is an optional module for Software Engineering subspecialisation and builds on Java module from the previous semester. When chosen, the skills acquired will contribute significantly to students’ development as professionals in the respective fields.

Students will learn:
• Android ecosystem and its four pillars: Activity, Service, Broadcast Receiver and Content Provider
• How to use mobile oriented libraries and follow the latest development standards.
• How to structure a highly scalable project that can serve as a personal framework for developing further Android applications.

The module is taught in Kotlin. The module assessment is based on individual student projects. In these projects, students must create Android applications in Kotlin programming language to the given specifications.


Literature:


Essential reading:
1. Jemerov D. and Isakova S. (2017) Kotlin in Action. 1st edn. Shelter Island: Manning Publications.
2. Phillips B. et al (2019) Android Programming: The Big Nerd Ranch Guide. 1st edn. Atlanta: The Big Nerd Ranch Guides.

Recommended reading:
1. Leiva A. and Gardner B. (2016) Kotlin for Android Developers: Learn Kotlin the easy way while developing an Android App. 1st edn. Scotts Valley: CreateSpace Independent Publishing Platform.

Further reading:
1. Skeen J. and Greenhalgh D. (2018) Kotlin Programming: The Big Nerd Ranch Guide. 1st edition. Atlanta: The Big Nerd Ranch Guides.