Semester: 5
ECTS: 5
Lectures: 15
Practice sessions: 45
Independent work: 90
Module Code: 24-07-560-E
Semester: 5
ECTS: 5
Lectures: 15
Practice sessions: 45
Independent work: 90
Module Code: 24-07-560-E

Module title:


Plastic anatomy


Module overview:


The objective of this module is to enable students to learn the:
• complementary knowledge and insights to all other modules where the plastic anatomy of humanoid creatures is present in the artworks being created
• proportions and the connections between individual bones and muscles and how the anatomy of body functions as a dynamic system

In the module, the students study the skeleton and the muscle system of a human, and artistic solutions to problems proportions and the body as a dynamic system. Anatomical knowledge and practice of drawing/sculpting anatomy are the must-have practices of figurative artists today. A wide range of problems concerning bones, muscles, joints, and movement is being studied in individual projects and applied to projects worked on in other modules. This module relates to the programme as a vital core for understanding 3D modelling in creative industries.

This module exposes students to not only analyse and recreate the plastic anatomy of humanoids but encourages the use of this specific knowledge as part of creating conceptual art solutions contributing to the development of student’s creativity. This module develops knowledge and skills that are a part of an artist’s core skill set, especially important to individuals who lean to figurative art, character creature conceptualization but also any art problems having to do with anatomical accuracy.


Literature:


Essential reading:
1. [Anon.], 3D Total Publishing (ed.) (2015) Anatomy for 3D Artists, Worcester, 3D Total Publishing

Recommended reading:
1. Hogarth B. (2003) Dynamic Anatomy, New York, Watson-Guptill
2. [Anon.], 3D Total Publishing (ed.) (2017) The Artist’s Guide to the Anatomy of the Human Head, Worcester, 3D Total Publishing