Semester: 5
ECTS: 5
Lectures: 15
Practice sessions: 30
Independent work: 105
Module Code: 24-521-0355
Semester: 5
ECTS: 5
Lectures: 15
Practice sessions: 30
Independent work: 105
Module Code: 24-521-0355

Module title:


Conceptual illustration 1

Lecturers and associates:



Module overview:


Practice the application of already acquired drawing and painting knowledge, knowledge of composition, space, light, and colour, drawing a figure and other motifs, solving various art problems in the digital medium. This module teaches specific methodologies for speed painting, matte painting, photo bashing, etc., and how to incorporate them into one’s workflow. This module is optional to further enhance students to acquire digital painting skills. This module relates to the program as an optional core for understanding 3D modelling in creative industries.

The module gives a strong foundation in compositing renders of 3D assets, creating digital illustrations, and producing finished digital artwork. The module offers critical knowledge and skills needed to produce finalized, presentable artwork (for instance as a part of a portfolio). This module contributes to the overall development of the student's artistic skills and knowledge and is an essential component for the contemporary artist due to the prevalent need for art to be in the digital medium. The knowledge and skills presented in this module are a part of the core skill set, a professional need’s in today’s computer graphics industry.


Literature:


1.3D Total (ed.) (2016) Beyond Art Fundamentals, Worcester, 3DTotal Publishing