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Developing computer game scenario

  • Class 15
  • Practice 30
  • Independent work 105
Total 150

Course title

Developing computer game scenario

Lecture type

Elective

Course code

23-02-581

Semester

3

ECTS

5

Lecturers and associates

Course overview

This module introduces students to developing scenarios for storytelling purposes and developing skills to adapt storytelling to the frame of computer game development process.

This module is not core to Game Development subspecialisation and is intended for those students who wish to acquire skillsets related to positions of scenario writer, game designer, technical designer, project leader, art director or narrative designer. This module is building upon the Computer Game Planning and Narrative Design. Skills learnt in this module will contribute significantly to students’ development as professionals in respecting fields.

Students will learn:
• About the storytelling methods and scenario structures in different media.
• How to create viable story structure.
• How to create complex characters and use them effectively.
• How to design dialogue for a computer game character.

The module assessment is based on solving a series of smaller practical tasks and a series of theoretical questions.

Literature

Essential reading:
1. Lebowitz, J. and Klug, C. (2011) Interactive Storytelling for Video Games: Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and more. Abingdon-on-Thames: Routledge.

Download student guide

Minimal learning outcomes

  • Compare the differences in structure between TV show and movie and computer game scenarios with an emphasis on dialogue.
  • Evaluate the scenario of the existing computer game according to the given criteria and recommend changes for the purpose of improvement.
  • Write a scenario for a minor expansion of a computer game.
  • Construct story flow and dialogues for a given character from a computer game.
  • Build a story flow structure around the specific perspectives and characters of conflicting computer game characters.
  • Write a scenario for a specific character in a computer game.

Preferred learning outcomes

  • Compare the differences in structure between TV show and movie and computer game scenarios with an emphasis on dialogue and characters.
  • Evaluate the scenario of the existing computer game according to the given criteria and recommend narrative and mechanic changes for the purpose of improvement.
  • Write a scenario for a minor expansion of a computer game containing a story ark antagonist.
  • Construct story flow, inner-voice monologues and dialogues for a given character from a computer game.
  • Build a complex story flow structure around the specific perspectives and characters of conflicting computer game characters.
  • Write a scenario and a full character build for a specific character in a computer game.