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Learning outcomes on the programme level

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Master professional study of Applied Computing

Learning Outcomes of the Study Programme

GENERAL LEARNING OUTCOMES:

  1.  Evaluate and analyze complex and insufficiently defined problems in the field of occupation using concepts of information theory, applied mathematical theory and best engineering practices
  2. Introduce innovative solutions in the field of applied computing by critical analysis and evaluation of current knowledge, models and solutions in the field of expertise, using “best practice solutions” and familiar and modified problem scenarios
  3.  Apply complex research and analysis methods to determine detailed user or organizational requirements for information solutions or systems
  4.  Identify, analyze and explain the problems of applying, polishing and implementing existing information systems in a wider business context and propose adequate solutions
  5. Manage relationship with users and / or members of a team, recognizing possible sources of misunderstanding and conflict and proactively and effectively influence their inhibition
  6. Design , prepare and manage the implementation of development projects in the field of applied computing using recognized methodologies and taking into account available resources, budgets and risks
  7.  Be aware of business, organizational and sociological aspects of application and impact on the environment (user, organization, society) when planning, designing and applying information systems
  8. Evaluate the entrepreneurial idea and propose adequate business and organizational conditions for its realization
  9.  Proactively manage your own professional and personal development and collect new knowledge and skills in different contexts and environment (e.g. through successful and unsuccessful projects, through continuous self-learning and monitoring of scientific and technological achievements, additional education …)
  10. Independently design and manage IT project with available resources, taking responsibility for personal and team tasks in unpredictable business conditions and environment
  11.  Perform an independently significant final project by following set of requirements and standards and by applying modern technologies, tools and methodology

PROFESSIONAL LEARNING OUTCOMES – Computer games development

  1.  Know the basic concepts of 3D Design study programme and texturing and using modern computer applications to create 3D models that are applicable in the development of computer games
  2.  Know the process of computer game design and planning, from the basic idea, through detailed design of the scenario and course of the game to the way of monetization, distribution and licensing
  3.  The ability to build a computer 2D and 3D game by default project document, using the existing framework for developing and running computer games
  4. Know the physical concepts important to computer games and how to use them in a convenient way
  5. Design and implement decision-making in computer games by computer- controlled agents
  6. Define the specifics of computer games adapted to virtual and extended reality and suggest changes that need to be made in the existing game to adapt it to a virtual and extended environment
  7. Develop and improve a computer game so that it can be played by multiple players, using local or remote network, including persistent online worlds that support a large number of players
Student guide

Learn all about the study programme

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