- Class 15
- Practice 45
- Independent work 90
Lecturers and associates
The objective of this module is to enable students to learn the:
• complementary knowledge and insights to all other modules where the plastic anatomy of humanoid creatures is present in the artworks being created
• proportions and the connections between individual bones and muscles and how the anatomy of body functions as a dynamic system
In the module, the students study the skeleton and the muscle system of a human, and artistic solutions to problems proportions and the body as a dynamic system. Anatomical knowledge and practice of drawing/sculpting anatomy are the must-have practices of figurative artists today. A wide range of problems concerning bones, muscles, joints, and movement is being studied in individual projects and applied to projects worked on in other modules. This module relates to the programme as a vital core for understanding 3D modelling in creative industries.
This module exposes students to not only analyse and recreate the plastic anatomy of humanoids but encourages the use of this specific knowledge as part of creating conceptual art solutions contributing to the development of student’s creativity. This module develops knowledge and skills that are a part of an artist’s core skill set, especially important to individuals who lean to figurative art, character creature conceptualization but also any art problems having to do with anatomical accuracy.
1. [Anon.], 3D Total Publishing (ed.) (2015) Anatomy for 3D Artists, Worcester, 3D Total Publishing
2. Hogarth B. (2003) Dynamic Anatomy, New York, Watson-Guptill
3. [Anon.], 3D Total Publishing (ed.) (2017) The Artist’s Guide to the Anatomy of the Human Head, Worcester, 3D Total Publishing
Minimal learning outcomes
- Create artworks to illustrate, categorize and classify bones and muscles as the part of the system of the plastic anatomy of humans.
- Create artworks to illustrate, categorize and classify joints as the part of the system of the plastic anatomy of humans.
- Create one’s own art solutions where the knowledge and understanding of various segments of the anatomy of a human are clearly visible.
- Create one’s own art solutions solving art problems of the anatomy of bodies in motion.
Preferred learning outcomes
- Evaluate and justify specific parts of bones and muscles of humans in the artwork and the way they have been created.
- Evaluate and justify specific parts joints and body segments in artwork and the way they have been created.
- Establish and judge how individual art works deal with the art problem and show the understanding of the anatomy of a human, to evaluate and recommend certain alternatives for the improvement of the analysed art works.
- Establish and judge how individual art works deal with the problem of anatomy of bodies in motion and criticize and evaluate the analysed art works.